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Luce van Maren
Game Designer
Goo Grappler
(08/2018 - 12/2018)
(Will be updated)
A mobile game, endless runner sidescroller.
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We made Goo Gappler during my exchange in Finland. Studying at KAMK univerisy.
Working with a team of 5 developers, 3 artists and I was both designer and producer.
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In this game the player is a small slime that needs to get away from the "chaser" (represented by a knight). Grappeling is the main mechanic to get through several environment segments.
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To help the little slime, there are pick-ups that slow the chaser down.
Don't get caught and be carefull for pitfalls!
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